AudioRouter.h
@interface AudioRouter : NSObject + (void) initAudioSessionRouting; + (void) switchToDefaultHardware; + (void) forceOutputToBuiltInSpeakers; @endAudioRouter.m
#import "AudioRouter.h"
#import <AudioToolbox/AudioToolbox.h>
#import <AVFoundation/AVFoundation.h>
@implementation AudioRouter
#define IS_DEBUGGING NO
#define IS_DEBUGGING_EXTRA_INFO NO
+ (void) initAudioSessionRouting {
// Called once to route all audio through speakers, even if something's plugged into the headphone jack
static BOOL audioSessionSetup = NO;
if (audioSessionSetup == NO) {
// set category to accept properties assigned below
NSError *sessionError = nil;
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord withOptions:AVAudioSessionCategoryOptionDefaultToSpeaker error: &sessionError];
// Doubly force audio to come out of speaker
UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker;
AudioSessionSetProperty (kAudioSessionProperty_OverrideAudioRoute, sizeof(audioRouteOverride), &audioRouteOverride);
// fix issue with audio interrupting video recording - allow audio to mix on top of other media
UInt32 doSetProperty = 1;
AudioSessionSetProperty (kAudioSessionProperty_OverrideCategoryMixWithOthers, sizeof(doSetProperty), &doSetProperty);
// set active
[[AVAudioSession sharedInstance] setDelegate:self];
[[AVAudioSession sharedInstance] setActive: YES error: nil];
// add listener for audio input changes
AudioSessionAddPropertyListener (kAudioSessionProperty_AudioRouteChange, onAudioRouteChange, nil );
AudioSessionAddPropertyListener (kAudioSessionProperty_AudioInputAvailable, onAudioRouteChange, nil );
}
// Force audio to come out of speaker
[[AVAudioSession sharedInstance] overrideOutputAudioPort:AVAudioSessionPortOverrideSpeaker error:nil];
// set flag
audioSessionSetup = YES;
}
+ (void) switchToDefaultHardware {
// Remove forcing to built-in speaker
UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_None;
AudioSessionSetProperty (kAudioSessionProperty_OverrideAudioRoute, sizeof(audioRouteOverride), &audioRouteOverride);
}
+ (void) forceOutputToBuiltInSpeakers {
// Re-force audio to come out of speaker
UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker;
AudioSessionSetProperty (kAudioSessionProperty_OverrideAudioRoute, sizeof(audioRouteOverride), &audioRouteOverride);
}
void onAudioRouteChange (void* clientData, AudioSessionPropertyID inID, UInt32 dataSize, const void* inData) {
if( IS_DEBUGGING == YES ) {
NSLog(@"==== Audio Harware Status ====");
NSLog(@"Current Input: %@", [AudioRouter getAudioSessionInput]);
NSLog(@"Current Output: %@", [AudioRouter getAudioSessionOutput]);
NSLog(@"Current hardware route: %@", [AudioRouter getAudioSessionRoute]);
NSLog(@"==============================");
}
if( IS_DEBUGGING_EXTRA_INFO == YES ) {
NSLog(@"==== Audio Harware Status (EXTENDED) ====");
CFDictionaryRef dict = (CFDictionaryRef)inData;
CFNumberRef reason = CFDictionaryGetValue(dict, kAudioSession_RouteChangeKey_Reason);
CFDictionaryRef oldRoute = CFDictionaryGetValue(dict, kAudioSession_AudioRouteChangeKey_PreviousRouteDescription);
CFDictionaryRef newRoute = CFDictionaryGetValue(dict, kAudioSession_AudioRouteChangeKey_CurrentRouteDescription);
NSLog(@"Audio old route: %@", oldRoute);
NSLog(@"Audio new route: %@", newRoute);
NSLog(@"=========================================");
}
}
+ (NSString*) getAudioSessionInput {
UInt32 routeSize;
AudioSessionGetPropertySize(kAudioSessionProperty_AudioRouteDescription, &routeSize);
CFDictionaryRef desc; // this is the dictionary to contain descriptions
// make the call to get the audio description and populate the desc dictionary
AudioSessionGetProperty (kAudioSessionProperty_AudioRouteDescription, &routeSize, &desc);
// the dictionary contains 2 keys, for input and output. Get output array
CFArrayRef outputs = CFDictionaryGetValue(desc, kAudioSession_AudioRouteKey_Inputs);
// the output array contains 1 element - a dictionary
CFDictionaryRef diction = CFArrayGetValueAtIndex(outputs, 0);
// get the output description from the dictionary
CFStringRef input = CFDictionaryGetValue(diction, kAudioSession_AudioRouteKey_Type);
return [NSString stringWithFormat:@"%@", input];
}
+ (NSString*) getAudioSessionOutput {
UInt32 routeSize;
AudioSessionGetPropertySize(kAudioSessionProperty_AudioRouteDescription, &routeSize);
CFDictionaryRef desc; // this is the dictionary to contain descriptions
// make the call to get the audio description and populate the desc dictionary
AudioSessionGetProperty (kAudioSessionProperty_AudioRouteDescription, &routeSize, &desc);
// the dictionary contains 2 keys, for input and output. Get output array
CFArrayRef outputs = CFDictionaryGetValue(desc, kAudioSession_AudioRouteKey_Outputs);
// the output array contains 1 element - a dictionary
CFDictionaryRef diction = CFArrayGetValueAtIndex(outputs, 0);
// get the output description from the dictionary
CFStringRef output = CFDictionaryGetValue(diction, kAudioSession_AudioRouteKey_Type);
return [NSString stringWithFormat:@"%@", output];
}
+ (NSString*) getAudioSessionRoute {
/*
returns the current session route:
* ReceiverAndMicrophone
* HeadsetInOut
* Headset
* HeadphonesAndMicrophone
* Headphone
* SpeakerAndMicrophone
* Speaker
* HeadsetBT
* LineInOut
* Lineout
* Default
*/
UInt32 rSize = sizeof (CFStringRef);
CFStringRef route;
AudioSessionGetProperty (kAudioSessionProperty_AudioRoute, &rSize, &route);
if (route == NULL) {
NSLog(@"Silent switch is currently on");
return @"None";
}
return [NSString stringWithFormat:@"%@", route];
}
@end
It would be great if you can explain what is happening in each of the methods.
ReplyDeleteCan we have the same code for iOS7 as there are deprecated APIs
ReplyDelete